Unfortunately, not every non-Steam game will play nice with Steam, even if you set them as non-Steam shortcuts. It's fantastic and, more importantly, it's easy. You can also map button toggles and even desktop keys. Visual Novels are a piece of cake when you've got the mouse mapped to either the left analog or touchpad (or both, even). Steam has controller profiles for nearly everything, including the PS5 controller, and gives you a whole heap of customizable features right out of the gate, including the ability to create separate controller profiles for each game. Unfortunately, not every game or program will natively support the controller, in which case you have two options: the first, and honestly best option, is using Steam. If you play a whole bunch of different types of PC games, including emulation, there's nothing this controller can't fulfill. Preferences aside on how the controller feels or its buttons, there's no denying the added benefits of using the touchscreen like a virtual mouse or gyro aiming for motion controls. I don't want things to turn into a debate about kb/m vs controllers for PC gaming, so to get it out of the way: IF you're someone who prefers to use a controller for PC gaming whenever possible, I really can't recommend enough using a PS5 controller (or even PS4). This may change in the future but there is no estimate.I could write a book about the love/hate relationship I have with DS4Windows, but I'll make a thread instead. For more information, check the Preventing the double controller / double input issue in games pageĬan I emulate other controllers besides Xbox and DS4?ĭS4Windows is limited to the types of virtual controller the ViGEmBus driver can create, and for now it can only spawn virtual Xbox and DS4 controllers. “Hiding” the physical controllers being used with DS4W from the system is a recommended step to prevent issues with games.Your real, physical DS4 is hidden, meaning the only way to use it with games as an actual DS4 controller is by emulating a new one.DS4Windows’ virtual DS4 controllers are always wired/v1, regardless to the real controller being used and how it’s connected.Your controller is connected wirelessly but the game you want to play only has (full) support to wired, version 1 DS4 controllers.a fake/copy-cat DS4 controller is being used which the game may not recognize as an actual DS4.You want to rebind buttons, adjust the sticks behavior etc when using a real DS4 (or any other controller).Why would I emulate a DS4 controller if I'm already using one?ĭS4Windows can emulate a DS4v1 connected via USB. Game Controllers is detecting the actual device and the emulated. Here I have my controller set to DS4 mode (am using an 8BitDo Pro 2), DS4Windows' Emulated Controller set to DualShock4. Have you set Emulated Controller to DualShock4? Hang about, wasn't reading what you wrote.ĭS4Windows can emulate a DS4 - something is up on your end. Steam reinstall will come up shortly unless I or someone in here knows a Mentat_Atavist So far I've tried reinstalling DS4Windows and tried to use multiple controllers. Tried in both the Xbox App and Steam version of Halo Infinite and currently the Steam version refuses to recognise the controller's Xinput, but the Xbox version works just fine. Moreover, I can use it in non-Steam games without issue. DS4Windows recognises the controller and the PS4 Wireless controller is hidden entirely from apps. However, Steam still needs to recognise it as a 360 controller which it fails to do so as of today.Ĭhecking 'General Controller Settings' brings up an empty page. I've been using a DualShock 4 controller via DS4Windows for a long time now as this way it is compatible with most things, like launching games via the Xbox App or GOG. Not actually sure one is caused by the other, but they do coincide regardless. Last night Windows 10 installed an update before shutting down and today Steam is unable to recognise my controllers.
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